
Yes, this is another Remnant with Armour Shred. If the target enemy has Armour Shred, gain Advantage for 1 turn. This ability can't critically hit unless this unit has Advantage. ( Zeta)ĭeal Physical damage to target enemy once for each stack of Dark Trooper Squad. If all allies are Imperial Remnant, then Stormtrooper gains Taunt for 2 turns and Damage Immunity, which can't be dispelled, prevented or copied, for 1 turn whenever an Imperial Remnant allly is defeated for the first time. While Stormtrooper is active, Imperial Trooper allies have +30% Defense.Īt the start of Stormtrooper's turn, Imperial Remnant allies gain 20% Protection Up for 1 turn. Stormtrooper gains 40% Defense for each living Empire ally and 40% Offense for each defeated Empire ally. While Death Trooper is active, Imperial Trooper allies have +10% Health Steal. Director Krennic and Moff Gideon can't be Critically Hit while Death Trooper is alive. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic and/or Moff Gideon takes damage.

If Director Krennic and/or Moff Gideon are allies, whenever Death Trooper scores a Critical Hit, he and Director Krennic and/or Moff Gideon recover 20% Health, and 10% Protection for each enemy hit had Armour Shred (limit once per enemy). ( Omega)ĭeath Trooper: Elite Guard- (formally Krennic's Guard)

If the enemy already had Armour Shred, reduce the cooldown of all Imperial Remnant allies' abilities by 1. Moff Gideon: Darksaber Lunge- (Cooldown 4)ĭeal Physical damage to target enemy and inflict Armour Shred for the rest of the battle. If Scout Trooper has Foresight, this attack ignores protection.

Speedy support who provides turnmeter and gains undispellable Foresight through Critical Hits.ĭeal Physical damage to target enemy and inflict Speed Down for 2 turns, 3 on a Critical Hit. Support, Empire, Imperial Remnant, Imperial Trooper
